Talon
Space combat by ship-to-ship. Competitive or solo.
Talon is a game of tactical space combat set in a growing universe with its own history and backstory. This game introduces battles during the First Talon War between the Terran Confederation and the Talon Empire.
This is a Fleet Combat game. Battles with individual ships can be fought, but the game easily and quickly simulates combat with fleets of 3-10 ships. These are fleets of Capital Ships. This is NOT a game about fighter combat in space. Most ships in the game are large, and you must balance your ships' power output between shields, weapons, sensors, and maneuverability - you are not just doing an Immelman. Each faction has unique abilities, and each ship has unique features. Proper strategy involves assessing the different abilities of your ships and the enemy's.
This is an Accessible game. The complexity of managing fleets of capital ships has been baked into the game system, leaving the player free to make interesting decisions. It is also a fast-paced game. Small fleet scenarios can be played in one hour, larger ones in under two. This makes the game thematically rich and full of quick but meaningful choices.
Note on 3rd Printing: This is identical to the 2nd Printing, except that any known errata have been corrected.
Components:
- 1 Mounted Map Board 22"x 34"
- 1 Mounted Extension Map Board 22"x 17"
- Three Sheets of large, laminated, hexagonal Ship Counters
- 1 half sheet of 1/2" Informational Counters
- 1 Impulse Chart
- 2 Player Aid Cards
- 1 Rulebook
- 1 Scenario Book
- Two 6-sided Dice
- 2 Dry Erase Markers
- One Small Pad of Optional Fleet Logsheets
- One 2.5" Box
Number of players: 2–6
Playing Time: 60–90 Min
Suitable for ages: 12+
Product Information
Product Information
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Shipping & Returns

Talon
Talon
Space combat by ship-to-ship. Competitive or solo.
Talon is a game of tactical space combat set in a growing universe with its own history and backstory. This game introduces battles during the First Talon War between the Terran Confederation and the Talon Empire.
This is a Fleet Combat game. Battles with individual ships can be fought, but the game easily and quickly simulates combat with fleets of 3-10 ships. These are fleets of Capital Ships. This is NOT a game about fighter combat in space. Most ships in the game are large, and you must balance your ships' power output between shields, weapons, sensors, and maneuverability - you are not just doing an Immelman. Each faction has unique abilities, and each ship has unique features. Proper strategy involves assessing the different abilities of your ships and the enemy's.
This is an Accessible game. The complexity of managing fleets of capital ships has been baked into the game system, leaving the player free to make interesting decisions. It is also a fast-paced game. Small fleet scenarios can be played in one hour, larger ones in under two. This makes the game thematically rich and full of quick but meaningful choices.
Note on 3rd Printing: This is identical to the 2nd Printing, except that any known errata have been corrected.
Components:
- 1 Mounted Map Board 22"x 34"
- 1 Mounted Extension Map Board 22"x 17"
- Three Sheets of large, laminated, hexagonal Ship Counters
- 1 half sheet of 1/2" Informational Counters
- 1 Impulse Chart
- 2 Player Aid Cards
- 1 Rulebook
- 1 Scenario Book
- Two 6-sided Dice
- 2 Dry Erase Markers
- One Small Pad of Optional Fleet Logsheets
- One 2.5" Box
Number of players: 2–6
Playing Time: 60–90 Min
Suitable for ages: 12+
Original: $97.87
-65%$97.87
$34.25Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Space combat by ship-to-ship. Competitive or solo.
Talon is a game of tactical space combat set in a growing universe with its own history and backstory. This game introduces battles during the First Talon War between the Terran Confederation and the Talon Empire.
This is a Fleet Combat game. Battles with individual ships can be fought, but the game easily and quickly simulates combat with fleets of 3-10 ships. These are fleets of Capital Ships. This is NOT a game about fighter combat in space. Most ships in the game are large, and you must balance your ships' power output between shields, weapons, sensors, and maneuverability - you are not just doing an Immelman. Each faction has unique abilities, and each ship has unique features. Proper strategy involves assessing the different abilities of your ships and the enemy's.
This is an Accessible game. The complexity of managing fleets of capital ships has been baked into the game system, leaving the player free to make interesting decisions. It is also a fast-paced game. Small fleet scenarios can be played in one hour, larger ones in under two. This makes the game thematically rich and full of quick but meaningful choices.
Note on 3rd Printing: This is identical to the 2nd Printing, except that any known errata have been corrected.
Components:
- 1 Mounted Map Board 22"x 34"
- 1 Mounted Extension Map Board 22"x 17"
- Three Sheets of large, laminated, hexagonal Ship Counters
- 1 half sheet of 1/2" Informational Counters
- 1 Impulse Chart
- 2 Player Aid Cards
- 1 Rulebook
- 1 Scenario Book
- Two 6-sided Dice
- 2 Dry Erase Markers
- One Small Pad of Optional Fleet Logsheets
- One 2.5" Box
Number of players: 2–6
Playing Time: 60–90 Min
Suitable for ages: 12+


















